Nov 08, 2006, 02:55 PM // 14:55
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#1
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Ascalonian Squire
Join Date: Jul 2005
Location: Hants, UK
Guild: Multiplay UK
Profession: R/
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GUI: Moving skill points to skills window
Just an idea, with the new Skills and Attribute window, it seems obvious to me that the number of unused skill points you have should be located in this window rather than in the Hero window.
I tend to find that I have to flick between windows when going to buy skills for character as I have no idea how many skills I can buy. Having the unspent skill points actually in the Skills window seems logical to me.
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Nov 08, 2006, 05:20 PM // 17:20
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#2
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Banned
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Good idea.
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Nov 08, 2006, 08:10 PM // 20:10
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#3
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Frost Gate Guardian
Join Date: May 2005
Location: Somewhere over the rainbow
Guild: Devil Me [DEvM]
Profession: E/D
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You'll get to the point where you'll have a bahmillion skill points and no gold to spend it all (especially the case for a character in cantha). If anything, the whole idea of skill points should be trashed since we pretty much have to buy all our skills now.
/notsigned
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Nov 08, 2006, 08:27 PM // 20:27
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#4
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Wilds Pathfinder
Join Date: Sep 2005
Location: Manchester, England
Guild: New Dragons [NDR]
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When trying to buy skills from a skill trainer, does it not say "You have xx skill points" somewhere? (Like "You have xx funds remaining" when trying to buy something from merchant)
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Nov 08, 2006, 09:34 PM // 21:34
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#5
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Furnace Stoker
Join Date: Aug 2006
Guild: Few Fallen Heroes [FFH]
Profession: W/E
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/notsigned
the hero screen's practically empty as it is...
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Nov 08, 2006, 10:48 PM // 22:48
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#6
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Forge Runner
Join Date: Aug 2005
Location: Ontario, Canada
Guild: Glengarry Fencibles
Profession: R/
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/signed
Move it to where it belongs.
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Nov 08, 2006, 11:14 PM // 23:14
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#7
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Furnace Stoker
Join Date: Mar 2006
Location: New Zealand
Profession: Me/R
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I think it's a non-issue here. Mainly because of what was mentioned:
Quote:
When trying to buy skills from a skill trainer, does it not say "You have xx skill points" somewhere? (Like "You have xx funds remaining" when trying to buy something from merchant)
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If anything, there should be an addition to the skills trainer window that tells you how many skills you have left to spend. At the moment, the availability of skills will turn red if you run out of skill points.
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Nov 10, 2006, 10:12 AM // 10:12
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#8
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Ascalonian Squire
Join Date: Jul 2005
Location: Hants, UK
Guild: Multiplay UK
Profession: R/
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Surely people buy in bulk? I guess we should all buy in priority order then. Surely something needs to be done with it. Interesting ideas none the less.
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Nov 10, 2006, 10:15 AM // 10:15
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#9
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Ascalonian Squire
Join Date: Apr 2006
Location: UK
Guild: Multiplay UK
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Quote:
Originally Posted by Terra Xin
I think it's a non-issue here. Mainly because of what was mentioned:
If anything, there should be an addition to the skills trainer window that tells you how many skills you have left to spend. At the moment, the availability of skills will turn red if you run out of skill points.
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So in other words, its not a non-issue. It's just slightly different :P
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Nov 11, 2006, 11:57 PM // 23:57
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#10
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Grotto Attendant
Join Date: May 2005
Location: in the midline
Profession: E/Mo
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They ought to add it to the exp bar instead... who cares if you're level 20...so is everyone else.
After hitting Level 20: replacing text with ___ Skill Pts. would be a bit nicer...
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Nov 12, 2006, 08:02 AM // 08:02
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#11
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Frost Gate Guardian
Join Date: Nov 2006
Location: United States of America
Guild: The Seven Deadly [Sins]
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Quote:
Originally Posted by Praetor
You'll get to the point where you'll have a bahmillion skill points and no gold to spend it all (especially the case for a character in cantha). If anything, the whole idea of skill points should be trashed since we pretty much have to buy all our skills now.
/notsigned
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I've run out of skill points on two of my level 20 chars and now I'm down to waiting till I "level" to get another skill (I blame NF and all the new skills ). I hardly farm at all (only occasional hydra farming on my ele), 1 plat isn't really that bad at all once you get going. (Not that I'm loaded, I only have a few plat to my name. Granted, it's because I spend instead of save, but that's my problem, not Anet's.)
Unsure how I feel on this suggestion, I wouldn't mind if they moved it to somewhere else, maybe they could put other info on the Hero window (kill/death/hours statistics? I know, there's chatline commands for those, but still.)
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Nov 14, 2006, 12:23 PM // 12:23
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#12
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Ascalonian Squire
Join Date: Jul 2005
Location: Hants, UK
Guild: Multiplay UK
Profession: R/
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My further thought would be to move the armour screen, the default inventory (i) onto a hero tab in the hero window and the inventory to open as it does when pressing F9.
This way you would have cause to open the hero window far more, and wouldnt have the fiddly confusion of having to open specific bags to get to your inventory.
This is probably quite personal as im sure not everyone uses the F9 inventory shortcut.
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Nov 14, 2006, 01:52 PM // 13:52
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#13
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Jungle Guide
Join Date: Nov 2005
Location: Belgium
Guild: [FaRM] Farm For The Win
Profession: N/
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Go to FoW and do the quests there...
It will yield you enuff skillpoints.
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